And the Big Box goes empty

That’s what happens to my Cheez Its all the time.

Interesting juxtaposition of several articles today – all of which arrived in my Inbox within a few hour period. The first was an analysis of the Amazon announcement that their sales of E-books have now surpassed those of print books by about 5 percent. That only took 4 years to happen vs the 500 some odd years (ok, 572) that have passed since Gutenburg launched the idea of movable type. Hand in hand with that, they have also announced that the Kindle reader is their all time best selling product – previously it had been the final Harry Potter book…kind of ironic…
Next was an article about Staples shrinking the size of their stores, followed closely by an article about Best Buy – you guessed it – shrinking their stores. Both are pointing at the shift to online sales as the driver for their plans. A Dartmouth biz professor is quoted in one article calling big-box stores “a pre-internet model”, and another source refers to them as  “Amazon’s best showrooms” since people often decide what to buy in the store, then go home and order it online from another (cheaper) supplier.  
It was just not that long ago that “big box” had become the Holy Grail for those of us interested in selling product. Then they learned how to buy merchandise and in doing so rewrote the models of production and supply, drove the margins ridiculously low and soon the royalties from a big box placement were no longer guaranteed to be breathtaking. Quite the opposite. Now it seems that big box is on the decline, supplanted by online sales and also in part by the surge of small stores stocked with high turnover items (think Dollar, Walgreens, CVS). Where does it go from here? Obviously some  products don’t translate well to online – people need to see and touch them, or they are last minute purchases, perishable, inexpensive and so on – but many do and that will move the licensing targets (pun intended) once again.
Haven’t given any thought to what effect this shift will have on where you focus your licensing efforts? Hmmm…

Another Licensing Show

Finally we’re back on the plane after a long week at the Licensing Expo in Las Vegas, I think our tenth time exhibiting. Day One of the show was a very good day for us. A measure we use to judge show traffic is the time we actually manage to eat something – Ronnie brought me a sandwich about 1:30 and I wasn’t able to eat it until 4 – that’s the kind of busy we like. Days Two and Three were not nearly that crazy but still a decent show overall. We met with a number of our established clients and (after reviewing our sheets in the airport lounge today) more than a dozen brand new potential clients at the show. We think a couple of those could be exciting relationships. The show floor seemed a tad bigger, the displays a bit better, and the floor traffic a little down. Rumor had it show management was claiming that attendance was up 12%, but you wouldn’t guess that by what we were seeing or hearing from the other exhibitors. Of course I have never exhibited at a show where mgmt did not claim that traffic was up.
 
We did see, once again, the continuing shift of this show away from being an “art” venue. Every year there are fewer attendees willing to sit down and look through portfolios, and more who are in the market for a particular product, or category, or who are looking for something concept driven and aren’t interested in  selecting individual designs a la Surtex. In reference to the various ongoing discussions about where an artist should exhibit: from this point forward I would not recommend Licensing unless you 1) have some experience, and 2) you really have that bigger concept piece nailed down.
And then there’s Vegas. While it is MUCH easier (and cheaper) to do this show in Las Vegas than NYC, it is just not my kind of place. We Floridians really don’t mind the heat – hey, only 107 degrees this time – it’s more about how perfectly normal people seem to immediately morph into packs of screaming fools upon arriving in this town. Hey, I’ve partied with the best of ‘em over the years but this is how it goes: five minutes after checking-in to the hotel that nice couple from your church will somehow become “Mr Playa” and his babe. He will turn his hat sideways, chain smoke and wear sunglasses indoors, she will wriggle into her hooker outfit, then they will spend the next few days stumbling around the Strip with yard-long beers until it’s time to crawl home. Along with a few thousand of their new close friends.

Somewhat amusing, but believe me when you are only there to work – the novelty wears off pretty quickly…

The Art Licensing Bubble?

The concept of a market “bubble” is actually hundreds of years old, but over time it has proved to be a recurring phenomenon that is now generally accepted as a part of the business cycle. Bubbles occur across a wide variety of categories – look at the dot.com companies of the last decade, the real estate investment frenzy that collapsed in 2006 (one of many), various commodities such as nickel or uranium, even exotic livestock – it’s a long and sometimes odd list. Should we add Art Licensing?
In early economic theory, bubbles were referred to as “manias”, which is probably a better term for what we have going on in this category. Bubbles are often characterized by people making decisions based on emotion and supported by limited information, and they generally occur when there are more funds available than the assets to be purchased. Let’s apply this concept to art licensing: instead of funds and assets we have excess numbers of licensors chasing a limited number of licenses.
There is something very bubble-like going on right now – social groups based on art licensing are everywhere, people with little or no experience are touting themselves as experts in order to sell the dream, and a frenzied rush of people are hoping to jump into art licensing even though 1) they don’t understand the business and 2) the economic fundamentals don’t support the career change. Manufacturers are playing it safe, retailers are buying less and royalties are shrinking – yet artist competition is increasing? Certainly there is money being made in the business – art licensors collected about 136 million in royalties in 2009 – but those numbers are not going up, they are going down. Note that the 2007 figure was 175 million and 2008 was 154 million, meaning that art revenues decreased almost 12% two years running. They could easily be down again this year since we know 2010 retail sales of licensed art products are down compared to 2009. And the payday shrinks even faster when you start peeling off the amounts collected by those few big names selling tens of millions at retail, and then you divide the remainder among thousands of licensed artists.
In the dot-com days the loudest voices were those freshly minted paper millionaires proclaiming that business has a new model, the old rules no longer apply and a new era is upon us. Then pop! went the bubble, their millions vaporized and business, albeit slightly changed, went back to basics. Right now, the loudest voices promoting art licensing are twofold: those people trying to make money by funneling new artists into the business (regardless of the fact most do not have the skills to succeed at it), and those new artists who have bought into the program and now want to promote the new “club”.
Is this bubble going to pop? And what happens then?

No, it’s NOT free…

Interesting lawsuit in the news today over Warner Bros unauthorized use of a copyrighted tattoo design in the upcoming Hangover II movie. Apparently they duplicated – almost exactly – the tattoo that artist S. Victor Whitmill inked onto Mike Tyson’s face years ago. It may be a tough one for Warner Bros to wiggle out of since Tyson appeared in the first movie, so they can hardly argue coincidence, also Whitmill has produced his copyright registration for the original tattoo, Tyson’s signed release granting rights in the work to the artist, and some photos of himself applying the tattoo in 2003.
What I found particularly disconcerting were the comments on a news show this morning – one anchor suggested the lawsuit may be “frivolous” since it was a tattoo, and the other asked if maybe the work had been in the public domain long enough to fall under “fair use” (I restrained myself from hurling my egg sandwich at the screen). Copyrighted works are copyrighted works, whether they are painted on canvas, your wall or the faces of tattoo customers, and this work is clearly being used to make a profit.
There are a couple of lessons here: first, document your work and register your copyrights BEFORE you have a problem. As evidenced by the comments above, made by people who should definitely know better, the rights of intellectual property holders are under constant attack and unfortunately you need to be prepared to fight for them. Second, don’t assume that just because a company is big they will honor your copyrights – a mistake we are all guilty of making (see my 6/3/2010 post). This is not the first time down this road for Warner Bros, they coughed up a reported 17 mil for infringing on the “Dukes of Hazzard” idea, and court records everywhere are littered with past and current lawsuits in every imaginable category involving companies both large and small.
The key is to not let this unfortunate reality of this business paralyze you – do your prep, then take it in stride and worry about your next big idea, not who is stealing your last one.

The “But” problem.

So as we taxi to the runway in Newark they suddenly spin around and park us on an open piece of tarmac. If you travel much you know this rarely turns out well. Sure enough, after a few minutes we get the news that a radio is not working and they have decided to take the plane out of service. The fully loaded, ready-to-take-off plane will need to be switched out for a different one. Ugh. (To their credit, however, they managed to get us out in about 3 hours…)
 
We just finished up another Surtex, a pretty good show but not a record setting event. A lot of good meetings, some wild stretches with multiple clients in the booth and portfolios flying everywhere, and a few periods when you wondered where everyone disappeared to – in other words, a typical show.
It is always enlightening to get a full review of the art in a portfolio with clients, there really is no better way to get feedback on what works and what does not. Most are happy to discuss any design or concept, usually in terms of whether it works for what they do, and sometimes we will just run a new idea past them to get a general opinion of viability. Of course they’re only human, so while some will tell you flat out what they think, others are just too darn nice, hence the “but” problem.
Over the years we have learned to read the code hidden in the answers – I like it, but…
– “it looks kind of computery”.  The kiss of death, it’s not going anywhere.
– “I’m not sure about the colors”.  I hate the colors.
– “we haven’t had much luck with that style”.  You missed the trend by five years.
  “we have Paul Brent for seaside.”  They have Paul Brent for seaside – like everyone does.
– “we are done with Christmas/Everyday/Birthday/whatever.”  Show it to me in a year.
-“it’s really not us”.  Either it stinks and they are too nice to say so, or it’s really not them.
– “we can do this in house.”  This is nothing special, why would we pay to license it.
– “personally I like the style, however…”  It belongs in a museum, not on product.
– “it is definitely a look I have not seen before.”  I can’t tell what it is supposed to be.
Everyone in the business gets this type of answer on occasion, you just need to read between the lines and make your adjustments. If you are getting them all the time, however …well, read between the lines.
Have some of your own? Let’s hear ’em!

Branding nonsense

The misuse of the terms “brand” and “branding” has long been one of my pet peeves, and I think it hit a new pinnacle of ridiculous today. The story (from Time/CNN) was about the future of Al Qaeda, the headline was “Will the Brand Survive?” Really?
Kleenex is a brand, John Deere is a brand, Al Qaeda is a terrorist organization and an artist with a concept or collection is…an artist with a concept or collection. The brand concept was hijacked by the advertising and marketing people a decade or so back and they now claim the ability to use it as a verb – asserting that a person can now “brand” something. The word gets tossed about and used interchangeably with name, trademark, style or other identifying aspects of a product so often that it really has lost its meaning.
One of my favorite defining comments about brands: You are who you sell to. 
Becoming a brand is not at all simple because brands are built in the mind of the consumer. You can’t just decide that you are now a brand any more than you can just decide “I am now a best selling artist”. Brands are defined by customers over time, they are the result of an economic relationship that grows into something more, often with  psychological and emotional ties for the customers of the brand. Let’s repeat a few of these words: Customers. Time. Economic relationship (think: sales). Brands are created by customers, not by marketing depts., brand coaches, licensing agents or positioning experts (of course, they are all happy to tell you they CAN do it – for a fee…).
This does not mean that an artist cannot approach brand status – a brand creates an image in the mind of the consumer, so when you think of Mary Englebreit, or Jim Shore, or Paul Brent, you (and everybody else) will have an immediate and recognizable image in your head of what they do. Why? Because they have delivered, over a long period of time, a consistent, quality product to their customers. Pay attention to doing that, and who knows…someday maybe…

The more things change…

This morning we were going through a stack of decorated kitchen calendar towels that we rescued from my parent’s house – apparently my mother had been saving them for years.  What was striking about these little gems was how often you could recognize the era by the design and color palettes – no chance of confusing a very colorful (and groovy…) 1972 look with a stylized retro from 1963. But as we looked more closely and laid them out side by side, the similarity becomes quite evident. The icons really don’t vary much – utensils, spices, coffee and tea, birds – these are what typically made kitchen towels… kitchen… back then, and these are what make up kitchen towels now.
The lesson here is that, in our business, while the style and palettes change over the years most of the products are still remarkably similar. Obviously this isn’t going to hold true for every category, particularly where there are technological advances, but if you think about it those are the exceptions. Boys like dinosaurs and rockets, girls like princesses, kitchen towels have veggies and fruit, curtain fabrics are stripes or floral – is it 1930, 1950, or 2011? How about all of the above?

Pick mine!

There is an interesting new study from the University of Pennsylvania regarding marketing and kids. They had children ages 4 to 6 “taste test” a healthy cereal that was served in boxes labeled “Healthy Bits” or “Sugar Bits”. They also tried both names with and without cartoon characters on the box, but it was always the same cereal. It’s no news to anyone with young children that the packaging influences what they want in the store (just watch the tantrums being thrown in the cereal aisle) but the study found that the kids actually believe the cereals with the characters on the boxes TASTE better. Now that’s effective marketing – or brainwashing – take your pick. Without the characters they rated the Healthy Bits better than Sugar Bits, I would guess due to prevalence of “healthy food” marketing, but a good result nonetheless.
This got me thinking about why manufacturers pick certain designs (instead of ours…) and how you may want to view what this business is really about. One of my short definitions of what we do in art licensing goes something like this: we try to convince manufacturers that their product will sell better with our design on it rather than someone else’s design, or worse with no design at all.
Sure we would like to think there is a lot more subtle nuance to our industry, and sometimes there is, but that’s pretty much the bottom line. You can certainly work upward from there, but try not to lose sight of what really drives your customer’s business.

Looking down the road…

Sorry to have gone missing, but we have given new definition to the phrase “crazy busy” over the last few weeks. We have moved the contents of an office, a house and also dealt with the passing of my father and everything that goes along with that – all in the last month or so – and of course the Two Town biz has continued to cruise merrily along as well. Every once in a while we have had to remind ourselves to stop and breathe… thankfully life is starting to settle down a little bit.
Another excellent post from Seth Godin today called “Bring Me The Stuff That’s Dead”, you can read it here. He points out that the first of the early adopters rarely do anything of consequence with the new…whatever…and the real quality work comes later. In our world, this meshes rather well with our advice of not chasing trends – it’s good to be aware of them but the effort of trying to be the first at everything will generally exclude you from any possibility of doing quality work. A quote from the post:
“I love to hear about the next big thing, but I’m far more interested in what you’re doing with the old big thing.”
Maybe not as much fun but far more likely to be a viable effort in a “product driven” business like ours.
A new report from research company The NPD Group (called Kids Leisure Time IV) states that face to face communication is dropping among kids as they get older. Face time drops from 17.5 hours per week for 2 to 4 year olds down to 10.8 hours per week for 9 to 12 year olds. Per week. Am I the only one that finds that to be a scary number, not to mention a scary trend? It has been no secret that person to person socialization among kids is being replaced by online networks, cell phones and video chats, but they go on to report that kids still have the same amount of leisure time, about 68 hours a week. Meaning they still have the time but significantly less of it is being spent in the company of their siblings and peers. So here’s something to ponder: what will that mean for the gift industry, or partyware, or crafts, etc. a few years down the road as these kids become our principal consumers?

And then it was gone…

So if you ever wanted an indication of how the market works nowadays, look no further than Guitar Hero. The EPM Licensing Letter yesterday reported that Activision is disbanding the game and ceasing development because sales are (horrors!) declining. Now I suspect that even those declining sales would “wow” any of us in art licensing, however they are going in the wrong direction so – out with it.
Kind of feels like a Target sku…
This is life on the cutting edge of the industry. The next, newest, coolest …thing…will always be nipping at your heels, and the minute your concept falters they start looking past it. I once jotted down a quote in a conference, don’t remember whose, that sums it up nicely:
“The media, and hence the world, is interested in what is new, not necessarily what is better.”
Stay nimble, stay new, and stay in play.